SWFProfiler haXe'd

January 13th, 2010

I ported over a very good SWFProfiler that a fellow actionscripter wrote over a year ago.
It’s very useful especially to haXe‘rs when all we have to play with is the flash debug player, and for flash game devs to make sure our framerates stay up, and our memory is managed correctly.

I added my own flavor to this already awesome SWFProfiler.

See the demo and download the source.

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Play Santa's Sack

December 23rd, 2009

Merry Christmas!

2009 Christmas haXe Game

Our gift to you, 2009 Christmas game made with love and haXe

Play Santa's Sack

http://playsantassack.com


Play Thanksgiving Kitchen Hero

November 27th, 2009

Oh yes, another Thanksgiving game for the 09

This is the most fun and most original, and not a clone, and it’s very hard… like some turkeys. click to enjoy pumpkinstyle!

Thanksgiving haXe Game

i love making games in a day… this game took longer than last years, we hope you like.

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theRemix invents gravity in haXe (with full source)

October 10th, 2009

I created an experiment to visualize and play with the law of gravity.
The concept of gravity is new, i just created it, attraction occurs between any two masses in space.
I came up with the formula for gravity:
Mass1 × Mass2
Distance²

neat huh?

check out the full haXe source code and play with gravity to create orbits in the full article

Gravity haXe Screenshot

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New flash game Polyn

September 24th, 2009

Haven’t posted anything in a while, probably cause i’ve been busy developing my entry for the Mochi May 09 “Word Play” contest

Our entry has been submitted, click on the bee to play Polyn.

play Polyn

Game designed and illustrated by Kelli Harada pnpnt.com
Game developed by me, on about 60 bus rides
Site designed by Kelli Harada pnpnt.com
Site html5’d by me

built with my favorite swf compiler haXe


StopWatch class - code snippet

August 23rd, 2009

a simple StopWatch class to measure how long something takes.

read full article and see source code

also on http://haxe.org/doc/snip/StopWatch

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commaFormat(num:Float):String; code snippet

August 23rd, 2009

added another code snippet to http://haxe.org/doc/snip/commaFormat

that commafies a number such as really high scores

converts 123456 to “123,456” and 1234567890.12345 to “1,234,567,890.12345”

read full article and source

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jumpAround(audio_level); #songsInCode

August 21st, 2009

Made another #songsInCode in haXe

much funner this time.

if(audio_level > threshold){
    house_of_pain[j].jumpAround(audio_level);
}

You need Flash 10 to view the awesome. It’s a free and fast upgrade.

let it load, press play.
House of Pain - Jump Around (Deadmau5 remix)

read more to see the source code and result in action…

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ringAround(rosies); #songsInCode

August 21st, 2009

Felt like making a #songsInCode in haXe

and just for fun actually writing the code and compiling it to see how it might look.

ringAround(rosies);
for(girl in girls){
    girl.pocket.fill(new Posies());
}
ashes+=2;
for(girl in girls){
    girl.fall(DOWN);
}

read more to see the source code and result in action…

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deepTrace for haXe flash9/10

August 19th, 2009

posted a code snippet on http://haxe.org/doc/snip/deeptrace?lang=en

a useful tool i use sometimes to see a displayObject’s display list in a tree format with optional parameter to see extra fields.

deepTrace(myObject,[“x”,”y”]); will trace something like

[object myObject] -> ( x : 560; y : 150 )
    [object MovieClip] -> ( x : 0; y : -50 )
        [object Shape] -> ( x : 0; y : 0 )
        [object Shape] -> ( x : 0; y : 0 )
        [object Sprite] -> ( x : 200; y : 100 )
    [object Sprite] -> ( x : 100 ; y : 300 )
        [object SimpleButton] -> ( x : -10 ; y : 100 )
        [object TextField] -> ( x : -40 ; y : -30 )
    [object Sprite] -> ( x : 300 ; y : 300 )
        [object SimpleButton] -> ( x : -10 ; y : 100 )
        [object TextField] -> ( x : -40 ; y : -30 )
    [object Sprite] -> ( x : 200 ; y : 300 )
        [object CustomButton] -> ( x : -37 ; y : 100 )
            [object Shape] -> ( x : 0; y : 0 )
            [object TextField] -> ( x : 0 ; y : 0 )

view source code

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My Brute

April 7th, 2009

A fun addicting game made entirely in haXe by MotionTwin
Challenge My Brute!
theRemix's Brute


Turkey haXe game Source Code

April 3rd, 2009

full source for Turkey haXe

requested by Raf

crude source code, never thought anyone else would see it after i finished, including myself.

248 lines in the main class. i also created a few supporting classes for this game that i’ve been reusing ever since, and included in my common library.

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Internet Explorer 6 Sim Game

April 1st, 2009

A quick game that Werd and I came up with.
This is a sim-type puzzle game.
IE6 Game

You are a web developer at your local #4 web developing company. You have to build a website that is compatible with Internet Explorer 6 because that is what your client’s use in their office. Try to keep your job and finish your work in a timely manner.

There are 4 levels in this game so far.

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Sandy 3.1 haXe Spectrum Analyzer (Disco variation)

March 12th, 2009

This variation adds random colors when the spheres pulsate.
same fps and memory displays exist, they are just hidden, use the keys to view them if you want.
also using haXe compiler flag -D SANDY_USE_FAST_MATH

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Sandy 3.1 haXe FastMath Spectrum Analyzer

March 10th, 2009

haXe 2.02 FAST_MATH
Sandy 3.1 haXe sandy_use_fast_math 2.02 benchmark

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